Software Development
UE Project Context
Use when creating, refreshing or repairing `.agents/ue-project-context.md`, the project document every other UE skill reads first. Also use when the user says 'project context', 'set up context', 'UE context', 'scan my project', 'onboard the agent to my project', 'update project context', 'configure project', 'what engine version is this project on', 'which plugins do we have enabled', or complains that UE advice keeps coming out generic. For Build.cs and Target.cs mechanics, see ue-module-build-system; for naming and API-macro conventions, see ue-cpp-foundations; for GAS specifics, see ue-gameplay-abilities.
- Publisher / source
- quodsoler/unreal-engine-skills (found on skills.sh)
- Upstream record
- quodsoler/unreal-engine-skills
- Version
- Version 3
- Published
- Publication review
- Approved for publication
- Content fingerprint
69766ff96f466fdeb86ce1708361afdb2de8ffd8113c83b672be599e875f6b7c