Software Development

Defold Core

Build and debug the core of a Defold game in Lua: game.project settings, collections, game objects and components, script lifecycle and self state, go.property, input focus and bindings, URLs and message passing, factories, collection factories and collection proxies, plus building and smoke-running with Bob. Use when a project has game.project or .collection, .go, .script, .gui_script or .input_binding files, or the request mentions Defold, msg.post, on_message, on_input, acquire_input_focus, factory.create, collection proxy, bob.jar, or a Defold build error.

Publisher / source
gamedev-skills/awesome-gamedev-agent-skills (found on skills.sh)
Upstream record
gamedev-skills/awesome-gamedev-agent-skills
Version
Version 3
Published
Publication review
Approved for publication
Content fingerprint
339b91b141406ee256527ccc27f692d191bb62f235f9e08d6ea1d2b4b66b2b9d