Video & Media Production

Scenario Video To Motion

Use when turning a reference video into 3D character animation through the Scenario MCP: markerless motion capture from a phone clip or a generated performance, auto-rigging an uploaded FBX, GLB, or OBJ character and applying the captured motion, raw motion on a Mixamo or MetaHuman skeleton to retarget yourself, in-place locomotion, looping clips, facial capture, or FBX exports for Blender, Maya, Unreal, Unity, or Roblox. Keywords: mocap, video to motion, video23d, animation from video.

Publisher / source
scenario-labs/skills (found on skills.sh)
Upstream record
scenario-labs/skills
Version
Version 3
Published
Publication review
Approved for publication · recorded passed scan 2026-11-03
Content fingerprint
615129b818717627c4f4ae0b2cff221bb67c05f45db3758ea8b805b771ca820c