Software Development
Game Object Components
Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.
- Publisher / source
- phaserjs/phaser (found on skills.sh)
- Upstream record
- phaserjs/phaser
- Version
- Version 3
- Published
- Publication review
- Approved for publication
- Content fingerprint
ccfa17b9df05e0b8d3da34b9cded23b3b239ca47536fa586388ecdedafff6ecc