Software Development

Game Object Components

Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.

Publisher / source
phaserjs/phaser (found on skills.sh)
Upstream record
phaserjs/phaser
Version
Version 3
Published
Publication review
Approved for publication
Content fingerprint
ccfa17b9df05e0b8d3da34b9cded23b3b239ca47536fa586388ecdedafff6ecc