Gaming & Entertainment

Game Automation

Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed mode at a fixed size, screenshots of the game window (GPU-safe capture), clicking and typing into menus, holding keys, relative mouse, crash-reporter cleanup, killing by PID, reading logs, scripted test scenes, and an in-game JSON bridge that lets an agent observe and act. Windows-first (also from WSL), with notes for Linux and macOS. Use when a mod must be verified in game, when navigating menus automatically, or when building a repeatable test or demo scene.

Publisher / source
rehan-remade/universal-modder (found on GitHub top repositories)
Upstream record
rehan-remade/universal-modder
Version
Version 1
Published
Publication review
Approved for publication
Content fingerprint
96b54603b63d704c5c83814f0d8e928f6712842083f153aaf03d0c092494112d