Software Development
Multi Order Evolution
Design multi-generational societal evolution for science fiction settings. Use when creating civilizations that diverge from baseline humanity, when exploring how environments shape cultures over generations, or when worldbuilding requires deep time development.
- Publisher / source
- jwynia/agent-skills (found on skills.sh)
- Upstream record
- jwynia/agent-skills
- Version
- Version 1
- Published
- Publication review
- Approved for publication · recorded passed scan 2026-11-02
- Content fingerprint
ba59b38b0ceb04ea45f5050ff50bde2190bcba097d14bcc80ef887b2c0a1cbc9