Software Development

Blender Compositing

Blender's compositor post-processes renders with a node graph, and this skill scripts it from Python (bpy) in Blender 5.x. Use when the user wants to set up compositor nodes, add post-processing effects, color correct renders, combine render passes, apply blur or glare, key green screens, write passes to multilayer EXR, or port a compositing script that broke after Blender 5.0 (scene.node_tree, CompositorNodeComposite, glare_type and file_slots are gone).

Publisher / source
TerminalSkills Library
Upstream record
TerminalSkills/skills
Version
Version 5
Published
Publication review
Approved for publication
Content fingerprint
19adfb94860b40c7e6a8cb08c481eae5727af63dd37dbaca9291bdbbfc863715