Software Development
Blitz3D Decomp
Decompile a Blitz3D game to readable Blitz source with B3DDecomp and port what it does to another engine. Covers SCP - Containment Breach-era and other .bb games, B3DDecomp, Blitz3D runtime behaviour (fixed tick, Animate, CurveValue, Euler angles, quaternions, Rnd), animated .b3d models (viewmodels with bones and keyframes) into Roblox, and where to stop (builds protected against decompiling, games and assets the user has no rights to). Use when a Blitz3D game's code or animated models are needed.
- Publisher / source
- rehan-remade/universal-modder (found on GitHub top repositories)
- Upstream record
- rehan-remade/universal-modder
- Version
- Version 1
- Published
- Publication review
- Approved for publication
- Content fingerprint
6f7e0431168b6be7a5b1cb171b4bf67fc36b34b57c913c9ccfbc21aee33aaab4