Software Development

Roblox Npc AI

NPCs and enemy AI - PathfindingService (CreatePath, ComputeAsync, costs, modifiers, links, blocked paths), chase/follow loops, state machines, perception and line of sight, spawning/pooling, scaling to many NPCs. Use when creating enemies, pets, followers, shopkeepers, wave spawners, or fixing NPCs that get stuck, jitter, or lag the server.

Publisher / source
EL4CTEO/roblox-skills (found on skills.sh)
Upstream record
EL4CTEO/roblox-skills
Version
Version 3
Published
Publication review
Approved for publication
Content fingerprint
40561ede91db2c88c9c6022265089e429e49120daf1f3a57bc1d0fcb2b66acb4