Software Development

HyperFrames Animation

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

Publisher / source
calesthio/OpenMontage (found on skills.sh, the CSV list)
Upstream record
calesthio/OpenMontage
Version
Version 3
Published
Publication review
Approved for publication
Content fingerprint
785cacfa594627f4f030edda802edbfd2d08f2653811cbce7ab1da8f0e7f93b0