Software Development
Three Best Practices
Three.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.
- Publisher / source
- zebbern/claude-code-guide (found on GitHub top repositories)
- Upstream record
- zebbern/claude-code-guide
- Version
- Version 1
- Published
- Publication review
- Approved for publication
- Content fingerprint
b19d75e0dc620ed6e44682876f943989e3184a1d3f92d9a1da95cc9d8c50879a