Gaming & Entertainment
Generate2dsprite
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
- Publisher / source
- 0x0funky/agent-sprite-forge (found on GitHub top repositories)
- Upstream record
- 0x0funky/agent-sprite-forge
- Version
- Version 1
- Published
- Publication review
- Approved for publication
- Content fingerprint
6449ff93a8ebd554ae9ed732f148a03ea6ebda62e3357db3d8479b52eadf6209