Software Development

Navmesh

Navigation mesh generation and pathfinding skill for game AI. Enables creation and configuration of navigation meshes, pathfinding queries, dynamic obstacles, and navigation agent setup across Unity, Unreal, and Godot engines.

Publisher / source
a5c-ai/babysitter (found on GitHub top repositories)
Upstream record
a5c-ai/babysitter
Version
Version 1
Published
Publication review
Approved for publication · recorded passed scan 2026-11-07
Content fingerprint
b2bc410642bf7071fc391eca9b6cc39d372c63c56c44144ce18b857504acd7e5