Software Development

Threejs Geometry

Creating and shaping three.js geometry: built-in shapes, 3D text, vertex buffers and attributes, merging, instancing, batching, point clouds and lines, on WebGL or with WebGPU and TSL. Use when building 3D shapes or text, custom vertex data, custom meshes, instanced meshes, or point clouds.

Publisher / source
CloudAI-X/threejs-skills (found on GitHub top repositories)
Upstream record
CloudAI-X/threejs-skills
Version
Version 1
Published
Publication review
Approved for publication
Content fingerprint
c29c1568cb56e902999b6a50316cd5079c53ee620138148897d269e9716e8da7