Software Development
Threejs Geometry
Creating and shaping three.js geometry: built-in shapes, 3D text, vertex buffers and attributes, merging, instancing, batching, point clouds and lines, on WebGL or with WebGPU and TSL. Use when building 3D shapes or text, custom vertex data, custom meshes, instanced meshes, or point clouds.
- Publisher / source
- CloudAI-X/threejs-skills (found on GitHub top repositories)
- Upstream record
- CloudAI-X/threejs-skills
- Version
- Version 1
- Published
- Publication review
- Approved for publication
- Content fingerprint
c29c1568cb56e902999b6a50316cd5079c53ee620138148897d269e9716e8da7