Software Development
V3 To V4 Migration
Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting, removed game objects, and a full migration checklist. Triggers on: migrate, upgrade, v3 to v4, breaking changes, Phaser 3 to 4, migration guide, update from v3.
- Publisher / source
- phaserjs/phaser (found on skills.sh)
- Upstream record
- phaserjs/phaser
- Version
- Version 2
- Published
- Publication review
- Approved for publication
- Content fingerprint
a7d2e1533ecb06874f54e4b93383e6b2c14f6c1dac13f0a10a0d7fe56b6020c3