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Geometry And Math

Use this skill when using Phaser 4 math and geometry utilities. Covers vectors, rectangles, circles, triangles, polygons, random number generation, angles, distance, interpolation, and snapping. Triggers on: Vector2, Rectangle, Circle, math, distance, angle, random, lerp.

Publisher / source
phaserjs/phaser (found on skills.sh)
Upstream record
phaserjs/phaser
Version
Version 2
Published
Publication review
Approved for publication
Content fingerprint
b03b95ae172a541b3ff7447efde10e004e0c12b580324ae50f9f614e7a8cc452