Quality Assurance & Testing
Geometry And Math
Use this skill when using Phaser 4 math and geometry utilities. Covers vectors, rectangles, circles, triangles, polygons, random number generation, angles, distance, interpolation, and snapping. Triggers on: Vector2, Rectangle, Circle, math, distance, angle, random, lerp.
- Publisher / source
- phaserjs/phaser (found on skills.sh)
- Upstream record
- phaserjs/phaser
- Version
- Version 2
- Published
- Publication review
- Approved for publication
- Content fingerprint
b03b95ae172a541b3ff7447efde10e004e0c12b580324ae50f9f614e7a8cc452