Software Development

Scenario Unity Mobile

Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 textures, audio import, URP mobile settings, touch controls, on-screen joystick, UI under the notch or safe area, slow startup, ANRs, 'Android build fails', AAB, keystore signing, target API 36, Google Play upload, iOS Xcode export or archive, privacy manifest, app size, in-app purchases (IAP 5), rewarded ads (LevelPlay), ad consent.

Publisher / source
scenario-labs/skills (found on skills.sh)
Upstream record
scenario-labs/skills
Version
Version 1
Published
Publication review
Approved for publication
Content fingerprint
bd4519604d5bb1235c3777d1b6754c67be4503f7fbe72bcc47dc17e1cc901b93