Software Development
Vulkan Compute
Vulkan compute shader development and pipeline configuration. Generate GLSL/HLSL compute shaders, compile to SPIR-V, configure compute pipelines, manage descriptor sets and resource bindings, implement memory barriers and synchronization.
- Publisher / source
- a5c-ai/babysitter (found on GitHub top repositories)
- Upstream record
- a5c-ai/babysitter
- Version
- Version 1
- Published
- Publication review
- Approved for publication
- Content fingerprint
bb230e75e48ea5ef7c72cc87408c097fcaff1037b2630e30872c51b785f09561