Data Science & Analytics

Author Game Levels

Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification.

Publisher / source
MengTo/Skills (found on skills.sh)
Upstream record
MengTo/Skills
Version
Version 1
Published
Publication review
Approved for publication
Content fingerprint
df8da94bf505ed20f3d9062151354a5c6901ca4dc3d5b0c6f493a700277c3644