Gaming & Entertainment
Generate2dmap
Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
- Publisher / source
- 0x0funky/agent-sprite-forge (found on GitHub top repositories)
- Upstream record
- 0x0funky/agent-sprite-forge
- Version
- Version 1
- Published
- Publication review
- Approved for publication
- Content fingerprint
b1d0b1842a2d8a22572b72e615b0ada9e3c624998274d8e41c6136e4496fd204