Gaming & Entertainment

Roblox Physics

Physics and spatial queries - Raycast/Blockcast/Spherecast, overlap queries, collision groups, Touched pitfalls, collision summaries (impact point/normal/speed), assemblies and welds, mover constraints replacing BodyMovers, mechanical constraints, network ownership, CFrame math, vehicles/projectiles, and server authority (BindToSimulation, prediction, rollback). Use when moving parts, detecting hits, building vehicles or projectiles, or fixing jitter, flinging, or ownership bugs.

Publisher / source
EL4CTEO/roblox-skills (found on skills.sh)
Upstream record
EL4CTEO/roblox-skills
Version
Version 4
Published
Publication review
Approved for publication
Content fingerprint
8ed4239eb779fc067376fa1ac433973267242122c87e6d417f1267f3d8cc370f