Gaming & Entertainment
Roblox Physics
Physics and spatial queries - Raycast/Blockcast/Spherecast, overlap queries, collision groups, Touched pitfalls, collision summaries (impact point/normal/speed), assemblies and welds, mover constraints replacing BodyMovers, mechanical constraints, network ownership, CFrame math, vehicles/projectiles, and server authority (BindToSimulation, prediction, rollback). Use when moving parts, detecting hits, building vehicles or projectiles, or fixing jitter, flinging, or ownership bugs.
- Publisher / source
- EL4CTEO/roblox-skills (found on skills.sh)
- Upstream record
- EL4CTEO/roblox-skills
- Version
- Version 4
- Published
- Publication review
- Approved for publication
- Content fingerprint
8ed4239eb779fc067376fa1ac433973267242122c87e6d417f1267f3d8cc370f