Software Development
Love2D Core
Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).
- Publisher / source
- gamedev-skills/awesome-gamedev-agent-skills (found on skills.sh)
- Upstream record
- gamedev-skills/awesome-gamedev-agent-skills
- Version
- Version 2
- Published
- Publication review
- Approved for publication
- Content fingerprint
a5d585c884e2bdcea2f37822e45bba31964ee27130b972a3d1f8be68a5cd8d8a