Creative Design & Branding
melonJS Effects And Shaders
Use this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPostEffect on renderables and cameras, writing a custom dual-language GLSL/WGSL effect, the screen_texture builtins, and why effects silently do nothing on the Canvas fallback. Triggers on: Tween, easing, animate an effect, ShaderEffect, addPostEffect, removePostEffect, getPostEffect, postEffectNeedsCapture, VignetteEffect, GlowEffect, BlurEffect, PixelateEffect, ScanlineEffect, shader, GLSL, WGSL, uniform, setUniform, setTexture, setTime, blendMode, colorMatrix, screen_texture, toFrameTexture, post effect, filter.
- Publisher / source
- melonjs/melonJS (found on GitHub top repositories)
- Upstream record
- melonjs/melonJS
- Version
- Version 1
- Published
- Publication review
- Approved for publication · recorded passed scan 2026-11-04
- Content fingerprint
39f3b28a80dbf1068203842311dedd9d35e263818fa20781d32c22cc0d86e93f