Software Development

Game Jam

Plan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.

Publisher / source
gamedev-skills/awesome-gamedev-agent-skills (found on skills.sh)
Upstream record
gamedev-skills/awesome-gamedev-agent-skills
Version
Version 2
Published
Publication review
Approved for publication · recorded passed scan 2026-11-02
Content fingerprint
bf166b82872f5a9d04e61d01d8efa3159a7d1291af22010c8d0e002467b98655