Creative Design & Branding

Codeart2d

Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.

Publisher / source
0x0funky/agent-sprite-forge (found on GitHub top repositories)
Upstream record
0x0funky/agent-sprite-forge
Version
Version 1
Published
Publication review
Approved for publication
Content fingerprint
6d00b1e35d29549e1772cb80737fb169f9483de739a7d7900dbf65c37da69ed8