Software Development

melonJS Particles And Trails

Use this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace frame of reference introduced in 20.2, 3D particle motion through elevation and minSpread/maxSpread in 20.8, and the Trail renderable. Covers the emitter that silently does nothing until you call an emit method. Triggers on: Trail3d, ribbon, exhaust trail, speed streak, ski track, tyre mark, ribbonNormal, ParticleEmitter, particles, particle editor, tune particles, spawn depth, volume, burstParticles, streamParticles, referenceSpace, ParticleEmitterSettings, elevation, minSpread, maxSpread, spawn area, Trail, explosion, smoke, sparks, debris, ring, exhaust, emitter, tintOverLife, colour over life, color over life, flame, fire.

Publisher / source
melonjs/melonJS (found on GitHub top repositories)
Upstream record
melonjs/melonJS
Version
Version 1
Published
Publication review
Approved for publication · recorded passed scan 2026-11-04
Content fingerprint
e2f65a1a5a5c2b028fd3177dde77925b5c53e3c79b6f2bf2c4076d994fadff12